SAP BO INTRODUCTION
Overview
This chapter gives you an overview of the Designer tool which is used to
build universes. It also describes about the universes, how they are
created, what they contain, and the role of universes in your business
environment.
A typical universe development cycle is described, with recommended best
design practices. Also, the demonstration databases and universes
shipped with this release are described.
Role Of Universe
The role of a universe is to provide an easy to use and understand
interface, for non technical Interactive Analysis users. Also to run
queries against a database to create reports and perform data analysis.
Universe is basically divided into two areas:
1. Universe Pane
2. Structure Pane
Universe Pane:
•Classes
•Objects
Classes: A class is a logical grouping of objects within a universe. It
represents a category of objects. The class name should indicate the
category of the objects that it contains. A class can be divided
hierarchically into subclasses.
Objects: An object is a named component that maps to data or a
derivation of data in the database. The name of an object should be
drawn from the business vocabulary of the targeted user group. For
example, objects used in a universe used by a product manager could be
Product, Life Cycle, or Release Date. A universe used by a financial
analyst might contain objects such as Profit Margin or Return on
Investment.
Structure Pane
As a universe designer you create this schema based on the tables and
join that are required to return the data, needed by users for their
analysis and report creation.
The schema is a part of the universe file, but is only visible and
accessible in Designer. You can create a schema in the "Structure pane"
of the "Universe window".
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